Someone asked for it, so I've gathered up all of these(some of these weren't even posted on the forums to my knowledge).
I'm going to try to order this neatly by story progress. Let me know if there are any additions you'd like to make to this, or if there are any corrections that are needed.
Department Store Stock by Floor(Aside from the Penthouse)
Spoiler
Swirlix Puzzle Solution(Sweet Kiss Candy Shop)
Onyx Ward Trainer's School Quiz Answers(Florinia's Gym)
Spoiler
A1: 001
A2: 367
A3: True
A4: 410
A5: True
A6: 037
A7: 015
A8: True
Mystery Egg Identifier(Obsidia Slums Egg, Onyx/Day Care Couple Reward, Abandoned Forest Egg, Jasper Police Station Egg)
Spoiler
Obsidia Slums Egg
Onyx Ward Egg(Rewarded by a girl in the Onyx Apartments after the missing Day Care Couple is found)
Abandoned Malchous Forest Egg(Found by jumping one ledge after defeating the PULSE Tangrowth & Taka)
Jasper Police Station Egg(Rewarded by finding all 5 missing Police Officers, and breeding Growlithe and giving a Growlithe Egg to one of the Officers)
Spritzee Puzzle Solution(Sweet Scent Flower Shop)
Spoiler
Shelly's Gym Puzzle
Spoiler
There are three kinds of panels to activate. To reach Shelly, all of them must be activated.
1) Those that are immediately accessible from the Gym entrance (ie near the device where you speak with Ame). I'll call them the front panels.
There are two of them: theleft front paneland theright front panel.
2) Those that are in the Gym, behind the three rows of bookshelves (red, blue, yellow from left to right).There are four of them, each one accessible only when the (moving) bookshelf is in a special state. I'll refer to them as thefirst back panel, thesecond back panel, etc, from left to right.
3) Thelone panelaccessible only through the eastern exit of Shelly's room.
Once all the panels are activated, the red, blue and yellow bookshelves are high enough to make a path from the lone panel to Shelly.
Of course, at the beginning, all the panels are turned off. Now, here's how to activate them all.
1) Activate the right front panel.
2) Cross the blue bookshelf (the blue one is the right size) and activate the second back panel.
3) Backtrack, cross the yellow bookshelf, and activate the left front panel.
4) Cross the yellow bookshelf again and activate the first back panel.
5) Backtrack, cross the red bookshelf, and deactivte the two front panels.
6) Cross the red bookshelf and activate the third back panel.
7) Activate the fourth back panel.
8) Backtrack, cross the blue bookshelf, activate the two front panels.
9) Activate the lone panel and cross the newformed path to Shelly.
10) Prepare because she's tougher than she looks.
Blackstream Factory Puzzle
Spoiler
Use Loudred to wake up Abra.
Use Abra to teleport Cyndaquil into the cage in front of the jail bars.
Use Loudred to make your character lose their hearing.
Use Jigglypuff to lure the Meteor Guard to sleep.
Have Cyndaquil attack the bars.
Use Loudred to wake up Abra.
Use Abra to teleport Vanillite into the cage in front of the jail bars.
Use Loudred to make your character lose their hearing.
Use Jigglypuff to lure the Meteor Guard to sleep.
Have Vanillite attack the bars.
Use Loudred to wake up Abra.
Use Abra to teleportRoggenrolainto the cage in front of the jail bars.
Use Loudred to make your character lose their hearing.
Use Jigglypuff to lure the Meteor Guard to sleep.
Have Roggenrola break through the bars.
Bonus
Use Abra to teleport Lickitung into the cage above Ditto in order to receive a rare candy.
Use Abra to teleport Makuhita into the cage above Ditto in order to receive Ditto.
Wasteland Colored Tube Locations(Squirtle Event, among other things down there)
Spoiler
Spinel Town's Missing Items
Spoiler
Tanzan Mountain Meteor Base Colored Tile Puzzle Solution
Spoiler
North and South Aventurine Woods & Route 1 Maps
Spoiler
North Aventurine Woods
South Aventurine Woods
Route 1 (Left Side)
Route 1 (Right Side)
Citae Arc-d'Astrae Aerie Logic Puzzle Answers
Spoiler
First Logic Puzzle Solution(Chimchar Line):
Chimchar - Dark
Monferno - Dark
Infernape - Light
Second Logic Puzzle Solution(Tyrogue Line):
Tyrogue - Light
Hitmonchan - Dark
Hitmonlee - Light
Hitmontop - Dark
Radomus's Gym Puzzle Solutions
Spoiler
It's out of order, I wasn't thinking clearly when I made it.
7th Street Map
Spoiler
InnerSanctum Map
Spoiler
Stopping points aren't shown, it's just the correct path through the inner sanctum.
Arceus Statue Codes(SubSeven Sanctum)
Spoiler
Northeast (Red): 2303
Northwest (Blue): 1605
Southeast (Purple): 0204
Southwest (Green): 3827
Circus Puzzles(Round 1)
Spoiler
Plume Fossil Puzzle
Cover Fossil Puzzle
Timber Puzzle
Also, here's a strategy guide for the Conkeldurr Puzzle:
Dive Puzzle
Route 2 Map(With Crustle Puzzle Directions)
Spoiler
Northern Route 2
Southern Route 2
Calcenon Gym Puzzles(Charlotte's Gym)
Spoiler
Circus Puzzle(Round 2, Turtwig)
Spoiler
Water Treatment Center Map
Spoiler
Spyce Side Quest Ingredients(Leftovers Side Quest)
Spoiler
Not mentioned in the image but the Balm Mushroom is a hidden item found in theMalchous Forest. I'll try to upload a pic of it's location later.
Azurine Lake Underwater Puzzle Maps
Spoiler
- The houses with the "X" over them cannot be entered or unlocked at hte moment.
- The red text is the label for the house(which key is required to open it), while the orange text is the key that's found inside.
Kingsbury Houses
Fairview Houses
Sunrise Houses
"Devon Corporation" Meteor Base Floor Puzzles
Spoiler
The first three tile swapping puzzles
Floor 1(After Victoria)
Floor 2(After Dj Arclight)
Floor 3
All 15 Locations of Adrienn's Volunteers
Spoiler
Coraland Obsidia Ward Gate
-
Outside of the (Former) Obisidia Slums
-
South Obsidia Alley
-
Obsidia Garden
-
Onyx Ward Game Corner
-
Next to the Grand Stairway
-
Lapis Ward(look carefully, sometimes the trees can hide this one)
-
South Peridot Ward, Between the Train Station and the Grand Hall
-
The Alley in the South Peridot Ward, West of the Underground Railnet
-
Apartment Building in the Southern Peridot Ward between the Alleyway(the one mentioned above)and the Underground Railnet
-
The Former Blackstream Factory that's been converted into a shelter, first floor all the way towards the left
-
Building in the Jasper Ward between the Police Station and theMalchous Forest
-
Beryl Bridge, the first person you encounter when heading east from the Beryl Gate
-
Beryl Library
-
West of the Beryl Gym, at the start of the tall grass
Tourmaline Desert Map
Spoiler
Mirage Tower
Solution for each of the Mirage Tower's Puzzles
Spoiler
Floor 2:
Up X2
Left X2
Down X4
Right X2
Floor 3:
Right X5
Down X2
Left X2
Down X2
Right X2
Down
Left X5
Down
Floor 4:
Down X3
Right
Up
Right X2
Up
Right X2
Down X2
Left
Down X2
Right
Floor 5:
Right X5
Down X3
Right X2
Down X3
Right X2
Left X2
Up
Left X3
Down
Right X3
Left
Floor 6:
Left X4
Down X3
Up
Right X4
Down X4
Left X3
Up X4
Left
Up X4
Down X2
Once Upon a Somewhere Shortcut
Spoiler
Credit- Arkadius
Amaria's Gym Map(Fiore Gym)
Spoiler
Above Water
Below Water
The location of every starter Pokemon in the wild(for the starter egg quest found in the basement of the Grand Hall)
Spoiler
Bulbasaur - Azurine Island(Restored) Grass/Wild Encounter [14 Badges]
Chamander - Pyrous Mountain (Post Reborn City Restoration) Fishing at the top of the Volcano with a Super Rod [13 Badges]
Squirtle - Event in Byxbysion Wasteland [5 Badges]
Chikorita - Azurine Island Event [4 Badges]
Cyndaquil - Buy in 7th Street for 9 Red Shards [8 Badges]
Totodile - Celstinine Cascade Event [11 Badges]
Treecko - Rhodochrine Jungle (Restored) Event [14 Badges]
Torchic - Calceleon City/Route 3 Event(Requires having the path between Calceleon & Route 3 restored) [16 Badges]
Mudkip - Azurine Lake Dive Spots Puzzle [13 Badges]
Turtwig - Agate Circus Puzzle Reward [11 Badges]
Chimchar - Azurine Island (Restored) Trade [13 Badges]
Piplup - 7th Street "Rare Candy" Event [8 Badges]
Snivy - Upper Route 4, Requires Hiker from Agate Quest [16 Badges]
Tepig - Pyrous Mountain (Post Reborn City Restoration), Follow Event [13 Badges]
Oshawott - Magma Gang Applications Reward or Trade for Ledian in Agate City [14 Badges or 16 Badges]
Chespin - 7th Street, Give a lady in front of one of the stalls Oddiwseed foundin the South Adventurine Woods [8 Badges]
Fennekin - Water Treatment Center in the Electrode Storage room [11 Badges]
Froakie - Agate City, have 300 Dex entries and talk to Bee [16 Badges]
Rowlet - Teknite Ridge Puzzle, Requires Earthquake, Power Gem, Tailwind, Rock Smash, Strength [14 Badges]
Litten - Aqua Gang Applications Reward or Trade for a Stantler in Agate City [14 Badges or 16 Badges]
Popplio - Coral Ward (Restored), Event in a hidden dive spot [13 Badges]
Magic Square Solutions
Spoiler
There are two solutions depending on your starting numbers. To get to your starting numbers, leave the room with the puzzle and re-enter it.
If Saphira is abducted, it should start as:
629 475134 829578 316
Spoiler
You will see 4 letter/numbers for each step X: XXX
1st X number refers to the 3 monitors:
· C : center monitor (only moves the rows left or right)
· L: left Monitor (only moves the columns of the left monitor up or down)
· R: Right Monitor (only moves the columns of the right monitor up or down)
2nd X number refers to either C or R
· C : for Column (only applies to left (L) or (R) monitors)
· R: for Row (only applies to center (C) monitor)
3rd X number refers to either row/column:
· 1: for first row/column
· 2: for second row/column
· 3: for third row/column
4th X number refers the movement of the row/column
· L: for moving the row to the left
· R: for moving the row to the right
· U: for moving the column up
· D : for moving the row down
EXAMPLE: C : R2R means Center Monitor, Row #2, Right.
BEGIN:
C : R2R
L: C2U
L: C3D
C : R2L
C : R2L
R: C2U
C : R2R
C : R2R
R: C3U
1st break: After these 9 movements it should look like this:
C : R3R
C : R2L
L: C2U
C : R2L
L: C2D
C : R2R
C : R2R
R: C1U
C : R2L
R: C1D
2nd break: After these 19 movements it should look like this:
R: C1D
C : R3L
C : R3L
C : R3L
C : R3L
R: C1U
C : R3L
C : R3L
C : R3L
R: C1D
C : R3L
R: C3U
R: C3D
R: C1U
C : R3R
R: C2U
C : R2L
R: C2D
C : R2R
R: C3U
C : R2L
R: C3D
3rd break: After these 41 movements it should look like this:
R: C3D
C : R3L
R: C3U
R: C3U
C : R2R
R: C1U
C : R2L
R: C1D
R: C1U
R: C3D
R: C1D
R: C1U
C : R2L
C : R2L
R: C1D
C : R2R
C : R2R
4th break: After these 58 movements it should look like this:
C : R2R
C : R2R
C : R2R
R: C3U
R: C3U
R: C3D
R: C3D
C : R2R
C : R2R
R: C3U
C : R2L
R: C3D
C : R2L
R: C3U
5th and final break: After these 72 movements it should look like this:
C : R3R
R: C3U
C : R3L
R: C3D
AFTER 76 MOVEMENTS WE ARE DONE!!!!
Credit- Kingjrcasanova for recording the movements and Andracass for coming up with the solution.
Shorter, Simplified Version
Spoiler
First we start with the first square which is
629
134
578
Column 3 Down #make the W-E and NW-SE sums correct
Line 3 Right
Column 2 Up
Line 3 Left #we permute the 2,3,5 so that we get a magic square
Now the left square is good:
638
159
274
Now onto the right square, which is originally
475
829
316
First step is doing:
Column 5 Up
Line 1 Left
Column 5 Down
Line 1 Right
and the right square is
427
859
316
We're nearly done, all we have to do is switch 2 and 9. Except that for mathematical reasons it's impossible to do without messing up the left square. There's probably a more elegant way to complete the puzzle, but actually we switch two pairs: 2 and 9 as well as 3 and 7, which then becomes possible.
Line 3 Right
Line 3 Right
Column 6 Down
Line 3 Left
Line 3 Left #permute "downwards" 7,9,3
Line 2 Left
Line 3 Right
Column 5 Down
Line 3 Left
Line 2 Right #permute "downwards" the displaced 2,7,9
We finally get
And that's it. As promised, the 18-move solution:
638 493
159 857
274 916
Credit- Mindlack
—
If Saphira is not abducted, it will start as:
496 125583 779241 638
Spoiler
Right Column 1 Down
Row 2 right
Row 2 right
Row 1 Right
Row 1 Right
Left Column 3 Up
Row 1 Right
Row 1 Right
Right Column 2 Down
Row 1 Left
Right Column 1 Down
Right Column 1 Down
Row 1 Left
Right Column 1 Up
Row 1 Right
Right Column 1 Up
Left Column 3 Up
Row 3 Left
Left Column 3 Down
Row 3 Right
Left Column 2 Down
Row 1 Left
Row 1 Left
Left Column 2 Up
Row 1 Right
Row 1 Right
At this point, your squares should look like:
648 276
791 951
235 438
Row 3 Left
Row 3 Left
Left Column 1 Up
Row 3 Right
Row 3 Right
Row 2 Left
Row 2 Left
Left Column 1 Down
Row 2 Right
Row 2 Right
Left Column 1 Down
Row 1 Left
Row 1 Left
Left Column 1 Up
Row 1 Right
Row 1 Right
Left Column 2 Up
Left Column 1 Up
Row 2 Left
Left Column 1 Down
Row 2 Right
Row 3 Left
Left Column 1 Up
Row 3 Right
Left Column 1 Up
Done
Shoter, Simplified Version
Spoiler
The starting position is
496 125
583 779
241 638
Line 1 Right
Line 1 Right
Column 2 Down
Line 1 Left
Line 1 Left
We get:
496 124
553 779
281 638
Column 3 Up
Column 1 Up
Line 2 Right
Column 2 Down
Line 2 Left
We get:
583 124
951 779
426 638
Line 2 Right
Line 2 Right
Column 1 Down
Line 2 Left
Line 2 Left
We get:
483 124
951 759
726 638
Again, the left square is done and to complete the right one, all we need is permute 2,1,7.
Line 1 Left
Column 4 Up
Line 1 Right # permute "upwards" 2,7,6
Column 4 Down #permute "downwards" 1,6,2
and we are done in 19 moves.
Credit- Mindlack