[RMXP] Pokémon Infinite Fusion (2024)

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Pokémon Fan Game

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Geo
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[RMXP] Pokémon Infinite Fusion (3)
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[RMXP] Pokémon Infinite Fusion (4)
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[RMXP] Pokémon Infinite Fusion

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Postby Geo »

Game: Pokémon Infinite Fusion
Source: Pokemon Infinite Fusion

Language: Ruby
Engine: RPG Maker XP
Project: Pokémon Essentials

[RMXP] Pokémon Infinite Fusion (6)

Table Info

Tested and made with Cheat Engine 7.5
Supports game version 5+

This Cheat Table parses Ruby's global Classes and Constants as well as the instances to get the dynamic pointers and parses the symbol names and IDs for convenient drop-down lists.

Table is currently in a "Beta" phase and there are still bugs and "holes" in the logic. It's in a much more functional state than it was initially.

Features
  • Symbol Tools: Contains script to quickly search up local, short symbols. Not every symbol is included in the search.

  • Debug Pointer:

    • Debug Status: Allows you to set your debug mode status without using in-game means.

  • Global Instances: Contains the dynamically allocated pointers to the global instanced classes. This contains most of the pointers in the game.

    • Pre-laid out Pointers:

      • Player: This contains your basic trainer info, party Pokemon, Pokedex, and other flags.

      • Pokemon Bag: This has the items from your bag as well as some settings such as registered items.

      • Pokemon Storage: This is your spokesmen PC storage containing your stored Pokemon and box settings.

      • Pokemon Global: This has many different value and pointers for character states, certain active effects, and item storage.

      • Game Player: This contains the values for your controllable overworld character and it's flags.

      • Game Variables: This contains the RPG Maker variables designed and used for this game.

      • Game Switches: This contains the RPG Maker switches designed and used for this game.

      • Data System: This contains the RPG Maker's system, which includes associated names.

  • Global Constants: Contains pointers to the constant variables and modules. (modules are not laid out in the table at the moment, but are used in a few scripts.)

Version Info

Game Version: 5.1.3.8
Essentials Version: 19.1.dev
System Version: 2.4
Ruby Engine Version: 3.0.0 & 3.1.0

[RMXP] Pokémon Infinite Fusion (7) Pokemon Infinite Fusion.zip
Password: geo
Compressed with 7-Zip-zstd
(36.28 KiB) Downloaded 52866 times
Edits

04/29/2023: Added functional Float Ruby type, modified generated game variables to guess the value type, added a couple more cheats, fixed up some code, reorganized a couple scripts/headers, and disabled table file deletion at startup to allow saving of table for purposes such as adding hotkeys.
04/07/2023: Improved framework code, modularized more code, cleaned up table, fixed issues, added more cheats, and added negative number support for 4 Byte Ruby type.
03/28/2023: Slightly refactored table design internally as well as deconstructed more of how the Ruby language is handled in memory, allowing for accessing constants and modules. Not many new features for the user, but, it's been opened up for more features in the future.
03/18/2023: Modularized array watcher functions, fixed some other bugs, and added more pointers for PC item storage and PC boxes.
03/16/2023: Cleaned up more on the code side of things, reduced table file size, and created array watchers to adjust based on how object is allocated. (Fixes party and pokemon bag pointers)

Old Tables
[RMXP] Pokémon Infinite Fusion (8) Pokemon Infinite Fusion.zip
V0.2.3
(34.18 KiB) Downloaded 7437 times
[RMXP] Pokémon Infinite Fusion (9) Pokemon Infinite Fusion.zip
V0.1.0
(30.85 KiB) Downloaded 2784 times
Alpha
[RMXP] Pokémon Infinite Fusion (10) Alpha Tables.zip
V0.0.*
(46.71 KiB) Downloaded 381 times

Last edited by Geo on Sat Apr 29, 2023 7:47 pm, edited 3 times in total.

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scheimann
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[RMXP] Pokémon Infinite Fusion (11)
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Postby scheimann »

How to use pseudo pokecenter heal? for me it can't be activated

also, how "iv maxed" works? i think it'll be good if theres a script/preset to max out iv's, ev's and set all moves to max 3 pp ups

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Geo
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[RMXP] Pokémon Infinite Fusion (13)
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[RMXP] Pokémon Infinite Fusion (14)
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Joined: Sat Jul 23, 2022 9:51 pm

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[RMXP] Pokémon Infinite Fusion (15)

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Postby Geo »

scheimann wrote: Sat Apr 08, 2023 4:26 am

Looks like I created many more problems in my table that I needed to fix. I've just updated it and included a Cheat script for maxing IVs and PP Ups in the individual Pokemon sections. (Party & Storage)

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scoager1
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[RMXP] Pokémon Infinite Fusion (16)
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Postby scoager1 »

cheat engine 7.5 doesnt work for me and i dont know why. its not responding and its not happening with 7.4 before i had to delete it

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Geo
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[RMXP] Pokémon Infinite Fusion (18)
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[RMXP] Pokémon Infinite Fusion (20)

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Postby Geo »

scoager1 wrote: Thu Apr 13, 2023 8:21 pm

My table can, sometimes, run into an issue where it tries to modify the address items and cause infinite errors until it runs out of memory. If it freezes up when trying to use my table, specifically, let me know at which point in the table it begins to freeze up.

Other than that, if it's more specific to your installation or the program itself, you may get a better answer on the Cheat Engine Subreddit. Just provide more detailed information such as what you've briefly described here already and at what point and what actions cause it to freeze up.

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0ATh
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[RMXP] Pokémon Infinite Fusion (21)
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Postby 0ATh »

It seems that the ct gives errors and refused to work when I edit any code, I want to add a hotkey and remove
messageDialog("Successfully healed all party Pokemomn.", mtInformation, mbOK)
from Pseudo PokeCenter Heal.

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Geo
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[RMXP] Pokémon Infinite Fusion (23)
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[RMXP] Pokémon Infinite Fusion (24)
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Postby Geo »

0ATh wrote: Wed Apr 26, 2023 2:31 am

If it's happening when you save and reopen the Cheat Table, that was something I did intentionally. Although, I plan to change that in my next update to the table.

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0ATh
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Postby 0ATh »

Alright then, thanks for (concidering) changing that!

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RaiderLeader666
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Postby RaiderLeader666 »

Doesn't seem to work with CE 7.5, almost everything seems to have lua errors

Edit 1: Fixed, had to reload the table

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0ATh
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Postby 0ATh »

Thanks for the update!

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[RMXP] Pokémon Infinite Fusion (2024)

FAQs

How to get unlimited DNA splicers in Pokémon Infinite Fusion? ›

Infinite Splicers

A regular DNA Splicer that can be used without being consumed. It is a key item and can be obtained by beating the robot in the Cinnabar laboratory.

How many possible fusions are in Pokémon infinite fusion? ›

Fusions between any two Pokémon are possible and exist, amounting to 220,900 fusions (including different forms of the same Pokémon and self-fusions). When including unfused Pokémon and Triple Fusions, there are a total of 221,390 Pokédex entries.

How do you activate cheats on Pokémon? ›

Select Cheats and then Cheat list from the VBA menu. Select Gameshark. Enter your codes of choice. Select OK twice and you will be back in the game.

How to debug infinite fusion? ›

The debug menu is a special menu that can be opened by pressing the F9 key while the player is wearing the Magic Boots. It allows the player to play around with the various Developer options. Many of the options in this menu can easily break the game and/or save, so it should be used with caution.

Can you triple fuse in infinite fusion? ›

To unlock triple fusions, you need to bring the Black Stone and White Stone to Colress at the Lake of Rage. This will allow you to catch Kyurem. After catching Kyurem, Colress can be found in Mt. Moon where Team Rocket's first attempted triple fusion.

Can you go to Johto in Infinite Fusion? ›

Johto is one of the two post-game regions in the game, along with the Sevii Islands. WARNING: IF YOU ENTER JOHTO VIA THE TOHJO FALLS, BEFORE GOING TO GOLDENROD AND AZALEA. YOU WILL BREAK EVENTS, AND BE LOCKED OUT OF DIVE. There are 6 badges to collect in the region in addition to the 8 badges from the main story.

Do Legendaries Respawn in Pokémon infinite fusion? ›

Certain legendaries will reappear after defeating Gold on Mt. Silver for the 1st time you defeat Gold regardless of whether they had previously been caught or defeated. We recommend doing the this after you've already caught the initial encounter of the Legendary.

Where is the secret garden in infinite fusion? ›

Secret garden. The entrance is just a regular tree to the right of route 1. You can seemingly ONLY unlock it via Blue fight by the pokemon league.

What is the cheat code for infinite Rare Candy? ›

In order to have as many rare candies as you want, use this cheat code: 820258400044.

How do you randomize infinite fusions? ›

The game includes a built-in randomizer function that can be activated when starting a new savefile. The option to randomize will only appear at the start of the game if you already have an existing save file. This is to encourage you to start with Classic mode.

What is the strongest fusion in Pokémon Infinite Fusion? ›

Pokemon Infinite Fusion: 5 strongest creatures in the fan game
  • Fusion of Dragonite and Metagross (image via jolanou#1098/ TPC)
  • Fusion of Alakazam and Gengar (image via mammuth_89/ TPC)
  • Fusion of Tyranitar and Salamence (image via toad900/ TPC)
  • Fusion of Heracross and Scizor (image via silverperseus/ TPC)
Mar 24, 2024

What is the DNA reverser in infinite fusion? ›

Fusion items
ItemEffectPrice
DNA ReversersSwitches the body and head of a fused Pokémon.300
Infinite ReversersSame as DNA Reversers. It can be used unlimited times.-
Fusion IncenseMakes it so that every wild Pokemon encountered is a fusion. Lasts for 50 steps.700
3 more rows

How to get hidden abilities in Pokémon Infinite Fusion? ›

During an Outbreak, every encountered Pokémon has a 50% chance of having their Hidden Ability1. Certain Areas such as Secret Forest and Togepi Island are always under the effects of an Outbreak, and their Pokémon always have a 50% chance of having their Hidden Ability.

How do you open the menu in Pokémon infinite fusion? ›

The options menu can be accessed in-game from the Start menu or from the game's main menu.

How do you get random Pokémon in infinite fusion? ›

The game includes a built-in randomizer function that can be activated when starting a new savefile. The option to randomize will only appear at the start of the game if you already have an existing save file. This is to encourage you to start with Classic mode.

How to change to hidden ability in infinite fusion? ›

When a Pokémon is caught with an Ability Ball they are granted their Hidden Ability. As of 6.2. 3 Ability balls have been fixed, and will now give hidden abilities when evolving.

References

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