Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (2024)

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (1)

As we announced last week, a new range of comics is on the way based on the breakout roguelike game, Cult of the Lamb. The first release is an original graphic novel which expands and explores the title's mythology. Published by Oni Press in association with Devolver Digital and Massive Monster, Cult of the Lamb: The First Verse is written by Alex Paknadel, and drawn by Troy Little. It's in the middle of a Kickstarter campaign right now, with a range of different editions available to pre-order.

Cult of the Lamb is simultaneously one of the cutest and darkest games we've seen in a minute, and its background and lush aesthetic make it ripe for deeper exploration. The First Verse follows the titular Lamb plus new character Nana as they fight back against the theocratic Old Faith and build their own cult.

Newsarama sat down with Alex and Troy to find out more about the new book and the future of Cult of the Lamb comics...

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (2)

Newsarama: What can you tease about the plot for Cult of the Lamb: The First Verse?

Alex Paknadel: I can tell you that it hews pretty closely to the game, so it's about a resurrected, sacrificed Lamb charged by a supernatural entity with starting a cult in its name and overthrowing a theocratic dictatorship in the process. Nice, light, fluffy stuff.

Troy Little: The cutest little nightmare you can imagine.

Tell us about the characters... Who do we follow in the series?

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Alex: The central protagonist is the Lamb themselves, who was sacrificed by the followers of the tyrannical Old Faith to prevent a prophecy from being fulfilled. Brought back to life by the mysterious One Who Waits, the Lamb now has to battle the deadly acolytes of the Old Faith - including its frighteningly powerful Bishops - in order to establish a cult in their new master's name.

The secondary protagonist is a character designed for the comic. Their name is Nana, and they're a follower of the Lamb - one of the first, in fact. In many ways we follow the events of the story through Nana's eyes. They know the Lamb before the cult begins to turn into its own orthodoxy - its own sort of Old Faith - so they're uniquely positioned to see tragedy unfold.

Troy: My contribution to this was when I was asked what animal the first Follower should be. I voted for bunny.

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (3)

How did you both get involved with this series?

Alex: I was approached by Oni's Publisher Hunter Gorinson at New York Comic Con last year. I was completely unfamiliar with the game, but Devolver sent me a copy and I was instantly hooked. I just so happened to be conducting a deep dive into sacrifice and scapegoating for another project, so it aligned with my interests perfectly. It helps that the game is super fun, but it's so beautifully constructed and thought through, as well. I love stepping into a complete world like that.

Troy: I was portal deep into the multiverse of when my editor Bess Pallares brought up the possibility of jumping on as artist for the Cult of the Lamb series. Having only a passing familiarity with the project, I took a deep dive in and played through the game. The look and vibe of the game really resonates with me, I just love the contrast and how dark it goes. Absolutely in my wheelhouse, so yes - I was very much onboard after that.

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (4)

How has it been developing/expanding the series' mythology for the comic? Was it a case of filling in the gaps in established lore, or did you have lots of freedom?

Alex: There were guardrails, of course, but the Devolver Digital and Massive Monster guys have given us an extraordinary amount of creative latitude as far as the book's concerned. We're following the plot of the game fairly closely, but all the crunchy character work - the actual motivations and desires of the creatures you see in the game - is down to us. The Lamb gets to speak for themselves in our book. The heretics have their reasons for following the Old Faith.

Troy: It's a real blast for me to be the first to take this expanded narrative of the Lamb and bring them to life on the page. It's not just a walk through of the game, it's so much more. Alex has done an outstanding job - I'm totally invested in the plight of this forsaken creature. Fans of the game are going to revel in this dark tragedy dressed in lambskin.

Cult of the Lamb exists somewhere on the axis of "cute" and "deranged" which is a fun but tricky tone to balance! How do you make sure that you get it right?

Alex: I felt like I had permission to let the cute elements speak for themselves and really cook on my own terms.

Troy: I have a history of drawing iconic and cute characters with The Powerpuff Girls and my time on Rick & Morty have both my feet fully planted in the deranged department. Frankly, I'm pretty well placed to walk the knife's edge and illustrate this book. Well done, casting department!

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (5)

How has it been working together on this book?

Alex: Troy is elevating absolutely every panel to stratospheric heights. I had no idea how the imagery was going to translate to the page, and in less capable hands I'm sure it would have felt like a pale imitation of the game. Troy is a master craftsperson, however, so the book is very much its own (beautiful) animal. I'm being utterly sincere when I tell you every panel is a painting, and you can quote me on that.

Troy: I'm going to quote you on that.

How closely have you been working with Devolver Digital and Massive Monster on the series?

Alex: We've been working very closely with them, but they're not looking over our shoulders. They have final approval over everything, which is as it should be, but they're in no way looking to micromanage us or dictate how the story we want to tell should unfold. It's all been astonishingly friendly and collegiate, and I hope Devolver Digital and Massive Monster are as proud of the book as we are.

Troy: The great thing about the feedback I've got on the art is this: they know what they are looking for and can communicate it clearly. For me, it's made it easy to slip into their headspace and deliver what I hope is on target. It's a bit of a dance in the beginning, but when you finally click and the trust falls in place, it's a wonderful thing.

What are your hopes for this first run of Cult of the Lamb comics?

Alex: First and foremost, I hope the fans of the game see a Lamb and a world they recognize. I hope my Lamb is their Lamb. Secondly, I hope the book enhances fans' enjoyment of the game. With that added context, I think the gameplay will become an even more emotionally rewarding experience. Finally, I hope it does well enough that we get to make more, because I am having the time of my life with these characters and this setting.

Troy: Everything Alex just said. We want to take the game you love and add layers to it, like a companion piece. I'd like to think it's also a strong stand alone story for those who haven't (yet!) played the game. The charm of the style instantly grabs you and the story puts its hooks in deep. Before you know it, you're part of the Cult.

The Cult of the Lamb: The First Verse is published by Oni Press. The pre-order Kickstarter campaign islive now. The campaign runs through April 11. All items included in the campaign will be fulfilled to backers in December 2024.

Check out our list of thebest roguelikegames to get a peek at the some of the most fun you can have, whether you're on your own or with a friend.

Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (7)

Will Salmon

Comics Editor

Will Salmon is the Comics Editor for GamesRadar/Newsarama. He has been writing about comics, film, TV, and music for more than 15 years, which is quite a long time if you stop and think about it. At Future he has previously launched scary movie magazine Horrorville, relaunched Comic Heroes, and has written for every issue of SFX magazine for over a decade. He sometimes feels very old, like Guy Pearce in Prometheus. His music writing has appeared in The Quietus, MOJO, Electronic Sound, Clash, and loads of other places and he runs the micro-label Modern Aviation, which puts out experimental music on cassette tape.

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Cult of the Lamb: The First Verse is a delightfully cute and nightmarishly violent comic expansion of the roguelike's world (2024)

FAQs

What is the best doctrine to start with in the Cult of the Lamb? ›

Extort Tithes is a good choice for your very first Doctrine, as the extra cash can be the difference between getting a new building right away or having to wait until your next crusade.

What should I prioritize in Cult of the Lamb? ›

You'll soon have to manage several aspects of life in your cult, and while some processes can eventually be automated, a lot of things rely on giving a guiding hand to your followers. The main aspects to focus on are Faith, Followers, Food, Devotion, and Temple Activities.

What gender is the lamb from Cult of the Lamb? ›

The Lamb is meant to be a blank slate for the player to project onto and thus can be identified with any pronouns and they have no definitive sex, but as a character in and of themself (as well as in game and in promotional materials and merch) they canonically use they/them pronouns as stated by the community manager ...

Can you marry a follower in Cult of the Lamb? ›

Can marry one of your followers. Gain +30 Faith. A married follower will have an extra action "Kiss" that increases their Loyalty by +10 per day. The Lamb can marry as many followers as they like, though existing married followers will get jealous after the ritual and lowers Faith by -5 each.

Is missionary worth it in Cult of the Lamb? ›

There are a lot of interesting bells and whistles that you can build in Cult of the Lamb, but a lot of these are rather useless baubles. For example, missionaries are pretty unnecessary if you have a sizable flock of eight to 12 members.

What happens if you choose to sacrifice yourself in Cult of the Lamb? ›

The player is given the option to sacrifice themselves to fulfill the prophecy or reject doing so. If the player accepts, The One Who Waits is freed, and subsequently tortures The Lamb before killing it, ending the game.

What is the most efficient farm in the Cult of the Lamb? ›

As previously mentioned, the ideal farm layout in Cult of the Lamb is a diamond shape with the Farm Plots placed strategically around the Farmer Station. As you can see in the screenshot above, this is how you want to put down your farmland for ideal growth and to allow your followers to work efficiently.

Is sacrificing followers worth it Cult of the Lamb? ›

Effect(s) Sacrifice a Follower to grow your strength and unlock new abilities and weapons. Higher level Followers will be more valuable when sacrificed.

Can you marry the one who waits in Cult of the Lamb? ›

But when it comes to dealing with the game's final boss, the eldritch deity known only as The One Who Waits, you have the surprisingly merciful option to indoctrinate him into your cult. And, as a member of your flock, that means he's marriage material.

Why is Cult of the Lamb a 12? ›

Not for young kids!

You play as a cult leader (hence the name of the game) who indoctrinates, brainwashes, and sacrifices their cult members. There is lots of action and violence. It isn't too heavy on gore but it can be graphic with its violence (like during sacrifices).

Can you have babies in Cult of the Lamb? ›

Yes, now your minions can enter a special mating tent, have some fun, and leave it with a future follower in a white or golden egg; the latter means the baby will have a rare skin.

What happens if you sacrifice your health in Cult of the Lamb? ›

The Gateway - All Possible Decisions

When you reach The One Who Waits, it will ask you a simple question: will you kneel before it and sacrifice yourself, or refuse? If you accept the sacrifice, your Cult leader will be killed before The One Who Waits and the credits will roll. This is, of course, the bad ending.

What happens if you lose all faith in the Cult of the Lamb? ›

Bad things can happen within the Cult if the Lamb loses too much Faith, including the introduction of some frustratingly annoying Dissenters. Left unchecked, Dissenters will throw the entire cult into disarray, threatening to convert more Followers to their side and eventually leaving the Cult entirely.

Is Cult of the Lamb Sinful Pack worth it? ›

All Reviews: Very Positive (126) - 99% of the 126 user reviews for this game are positive.

What should I upgrade first Cult of the Lamb? ›

Cult of the Lamb is a roguelike management game that combines defeating enemies with growing a cult. Players can unlock crown upgrades that benefit them in the roguelike elements of the game. The recommended order to purchase crown upgrades is: Resurrection, Sate the Hunger, Omnipresence, and Darkness Within.

What is the best first fleece in Cult of the Lamb? ›

The first fleece you should unlock in Cult of the Lamb is, without a doubt, the Fleece of the Fates. This snow-white robe allows you to draw four tarot cards at the very start of your crusade, meaning that you get to reap the benefits of these powerful boon tokens from the first chamber you enter.

What system should I get Cult of the Lamb on? ›

Minimum System Requirements

The official minimum specifications for Cult of the Lamb are low enough that just about any PC released in the past five years will be able to play it. The processors are over a decade old, and the graphics cards were mid-range options when they debuted around 10 years ago.

What is the best weapon in Cult of the Lamb? ›

Swords are the one weapon that's equally effective at the beginning of the Dungeon as it is at the end, and they pair well with any number of Curses and Tarot Cards. They're also the most well-rounded qualities when it comes to speed, range, and damage.

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