‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (2024)

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By Tim Biggs

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When Jens Bergensten first saw Minecraft 15 years ago he was enthralled, but he wasn’t sure it would take off.

“The first version was very limited,” he said. “But it was already captivating. I played it a lot in those first few weeks. I thought that I found it engaging because I was a game developer. I couldn’t really see the mainstream appeal, or project what it would become.”

‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (1)

Fast-forward 15 years and Minecraft is the best-selling video game in history, now played by millions of people from every single country and territory.

Bergensten, who has led the game’s development since 2011 and is now chief creative officer at Sweden’s Mojang Studios, is visiting Australia to celebrate Minecraft’s anniversary with fans, and share secrets of the game’s success with the next generation of developers.

About a year after he first fell in love with Minecraft, Bergensten joined Mojang as a back-end developer – albeit assigned to a different game.

Minecraft had sold 700,000 copies, which was as an unprecedented number for a small-scale game that hadn’t even been released at a retail level. Bergensten said the studio was hoping to springboard into other games as the hype for Minecraft died down, but that didn’t happen.

For kids, the sense of exploration and adventure while being creative is mind-expanding.

Jens Bergensten

“When I joined, the Minecraft website was on fire … I jumped in and helped, but I was also engaged in the game, so I started to make features,” he said.

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“I continued working on Minecraft, and we saw it was not slowing down in any sense. One year later I was in charge of design, leading development of the game, and it just kept growing. It’s the 15th anniversary, and it’s bigger than ever.”

Key to the appeal of Minecraft is its creativity, which is different to so many other games that have discrete goals or quests.

The Minecraft world is made up of blocks of material you can mine, combine, create and build however you like, and there’s an element of persistence, in that changes you make to your world can be permanent.

‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (2)

Another key is the social element; from early on, Minecraft could be installed on servers, so multiple people could connect and play it together on the internet. From the first retail release in 2011, the game has seen constant updates and been augmented with all kinds of community modifications, which fuelled interest further.

In 2014, the game’s creator Markus Persson tweeted that he wanted to sell his rights and move on with his life. Later that year, Microsoft acquired Mojang and Minecraft for $2.5 billion ($3.7 billion). These days, the game is offered on almost every computer and console, and exists in both a modern “Bedrock” edition and a Java edition based on the original. You can still run either on your own server, or pay to rent one, but you can also just use Microsoft’s architecture for online multiplayer like any other game.

Unusually for a 2009 game, Minecraft seems to continually appeal to new generations of users. The average age of Minecraft players is 24, which is far younger than the age of game players overall. Bergensten said that part of the reason is that it never looks its age, but it also goes deeper than that.

‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (3)

“Thanks to its simple graphics, it’s managed to become timeless. But also, for kids, the sense of exploration and adventure while being creative is mind-expanding,” he said.

“I call it emergent creativity. You’re just playing the game, but then you build something. You did it block by block, and it’s your unique creation, which makes you feel very proud. It also makes it worth talking about because it’s your story.”

The game helped popularise sandbox and survival game genres, as well as low-fi voxel (cube-look) aesthetics, which arguably led the way for games such as Fortnite and Roblox.

Elements of Minecraft, including the zombie-like Creepers and default protagonist Steve, have become cultural icons and can be seen in just about any clothing, stationery or bookshop. The game has been inducted into the Video Game Hall of Fame, had multiple spin-off games, and is set to become a movie adaptation next year, starring Jack Black.

‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (4)

Among its spun-out versions, Microsoft has long offered Minecraft Education as part of its subscription software offering for schools. It allows students to interact with each other in a virtual world and includes hundreds of free lessons across subjects including history, maths and coding. Kelly Pfeiffer, a zoo education officer based at Taronga Western Plains Zoo, said the ability to create bespoke lessons on the platform made it a valuable tool.

“Using Minecraft Education in classrooms improves student motivation and engagement, making learning more enjoyable and accessible,” she said. “It significantly boosts skills like creativity, collaboration, critical thinking, and problem-solving.”

“Our Eco Detectives game teaches them to restore biodiversity by solving problems in their virtual ecosystems. [It] not only raises awareness about species and habitats, but also promotes real-world environmental action, with supporting activities for teachers and students.”

But for all its diverse offerings, Bergensten is adamant that the base Minecraft game remains a platform for open creativity.

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“Players want more Minecraft. There’s ever demand for more things to do and more things to explore and more tools and more systems. We have a lot of ideas, but we try to find ways to maintain the value of Minecraft while expanding,” he said.

“We want Minecraft to feel like Minecraft. That’s why we’re careful about making quests and such to give you a goal. Once you get into that mindset that you’re just checking off tasks, then it’s very hard to get out of it again. We want players to put their own meaning to why they’re playing.”

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‘Couldn’t see the mainstream appeal’: How the world’s best-selling video game defied expectations (2024)

FAQs

What is the appeal of video games? ›

People can be free to be themselves in video games where they are free from the influence or direction from others. Kids who feel they are controlled all the time might gravitate towards gaming to feel independent. Adults might gravitate towards gaming if they feel they have no control over their work or home lives.

How do video games appeal to audiences? ›

This is reflected in game features such as genre, gameplay style, narrative, and level of challenge, which contribute to a game's overall appeal and match with a target audience profile.

What do you think is the biggest problem with the gaming industry today? ›

Mass Layoffs Are Causing Big Problems in the Video Games Industry. More than one-third of video game developers were impacted by layoffs in 2023, according to a new survey. With AI automation looming, the industry is facing an outflow of talent.

Why do video games appeal to so many people? ›

Dopamine is a neurotransmitter in the brain that becomes active when individuals participate in something fun and pleasurable, like video games. Some research has shown that dopamine levels rise when kids play video games and therefore, they want to continue to play to get this “hit” of dopamine.

What is an appeal in a game? ›

an appeal by the team in the field to the umpire regarding a possible base-running infraction, such as failure to touch a base or leaving it to score before a fly is caught, that is considered only when the defending team tags the runner or base in question before making the appeal.

Why are video games more appealing than real life? ›

Games are more engaging because we CHOOSE the activity of playing them. They challenge our thinking, they give us immediate feedback as to how well we are doing and they reward us for our efforts.

What appeals to gamers? ›

They invest time and money into the most popular elements of gaming culture, and the originality, visual graphics, and mental stimulation gaming provide are all highly appealing to them.

Why are video games more appealing to boys? ›

The Male Brain on Video Games

The brain-imaging study by researchers at Stanford's school of medicine suggests that while playing video games, men have more activity in the mesocorticolimbic center, the region of the brain associated with reward and addiction, than women.

Is gaming losing popularity? ›

In 2023, US gaming revenue fell 2.3% over the previous year. Gaming usage is down, too: In 2021, the average gamer was spending 16.5 hours a week on games. A year later, that number fell to 13 hours. Meanwhile, the share of the population that plays games has shrunk as well.

What is the biggest problem in video games? ›

While video games have many positive aspects, there are a number of issues that are associated with this highly interactive form of entertainment.
  • Excessive Playing. ...
  • Violence. ...
  • Gender Stereotyping. ...
  • Racial Stereotyping.

Why is gaming so popular today? ›

Online multiplayer games have revolutionized social interaction, providing a platform for people from all walks of life to connect and collaborate in virtual worlds. Gaming communities have formed around shared interests, forging friendships and even leading to real-world relationships.

What makes a video game appealing? ›

Meaningful Goals

People play games because they find the goals meaningful. Whether it's finding a key to open a door in Zelda or killing birds to retrieve eggs in Angry Birds, video games are excellent at providing goals that players are intrinsically motivated to engage in.

Why is gaming so addictive? ›

The reward center in the brain releases dopamine in response to a pleasurable experience or hyperarousal. If a person experiences hyperarousal while playing video games, the brain associates the activity with dopamine. The person develops a strong drive to seek out that same pleasure again and again.

Why do people enjoy gaming? ›

First, they offer a sense of achievement and reward. When we solve a puzzle, win a race, or complete a level, our brain releases dopamine, a neurotransmitter associated with pleasure and satisfaction. This biochemical response is a primary reason for our affection towards games.

What are the pros to video games? ›

However, the benefits of videogames include improved powers of concentration, creativity, memory, languages and teamwork. Videogames can make it easier to learn educational contents and develop cognitive skills.

What is the true purpose of video games? ›

Gaming is really a workout for your mind disguised as fun. Studies have shown that playing video games regularly may increase gray matter in the brain and boost brain connectivity. (Gray matter is associated with muscle control, memories, perception, and spatial navigation.)

Which statements explain the appeal of a video game? ›

The statements that explain how the appeal of a video game as a type of media can be used for persuasion include: Video games are visually stimulating, so players will be drawn to the exciting and memorable graphics. Video games provide entertainment, so unassuming players will not recognize any biased information.

Why is video games so popular? ›

First, they offer a sense of achievement and reward. When we solve a puzzle, win a race, or complete a level, our brain releases dopamine, a neurotransmitter associated with pleasure and satisfaction. This biochemical response is a primary reason for our affection towards games.

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